Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)


Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)

Bücher Details

  • Titel:Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)
  • Dateiname: mathematics-for-computer-graphics-undergraduate-topics-in-computer-science.pdf
  • ISBN: 860771447173341
  • Datum des Hochladens: 2020-01-15
  • Anzahl der Seiten: 634 Seiten
  • Autor: John Vince
  • Verlag: John Vince

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Überblick:

Pressestimmen “A broad range of mathematical topics is covered in the 18 chapters of this book. … I think this is a very useful book and I highly recommend it as a reference for those who are studying or working in computer-graphics-related fields.” (Zhaoqiang Lai Computing Reviews April 2018)​ “The book’s target audience is computer graphics students and professionals in this area. … the information is presented in a minimalist fashion and is very easy to digest. Highly recommended for its crispness and the quality of the material.” (Naga Narayanaswamy Computing Reviews July 2018) Buchrückseite John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games computer animation virtual reality CAD and other areas of computer graphics in this completely revised and expanded fifth edition. The first five chapters cover a general introduction number sets algebra trigonometry and coordinate systems which are employed in the following chapters on vectors matrix algebra transforms interpolation curves and patches analytic geometry and barycentric coordinates. Following this the reader is introduced to the relatively new topic of geometric algebra followed by two chapters that introduce differential and integral calculus. Finally there is a chapter on worked examples. Mathematics for Computer Graphics covers all of the key areas of the subject including: ·        Number sets ·        Algebra·        Trigonometry ·        Coordinate systems ·        Determinants ·        Vectors ·        Quaternions ·        Matrix algebra ·        Geometric transforms ·        Interpolation ·        Curves and surfaces ·        Analytic geometry ·        Barycentric coordinates ·        Geometric algebra ·        Differential calculus ·        Integral calculus This fifth edition contains over 120 worked examples and over 320 colour illustrations which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics giving a fascinating insight into the design of computer graphics software and setting the scene for further reading of more advanced books and technical research papers. Alle Produktbeschreibungen

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